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Escape The Nightmare (PROTOTYPE BETA)

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Description

This is the second Prototype for the game Escape The Nightmare.

This will be the last prototype before the final version.

This prototypes improvements include character selection menu's prior to playing the level and general improvements to existing mechanics.

I may have to keep Deleting and uploading prototypes because it's seems that when I fix one problem another springs up.

SEP 19. I have managed to get some better hittests in place. There's now a loading screen before the main menu appears
SEP 20. I have changed the shooting code for the first boss which prevents glitching. Head hit boxes have been added to enemies. Also the problem with not spawning at boss fights should be gone now.
NOV 24. I have corrected the errors in the first bossfight and I have added a lifeheart spawn for all bossfights. when you reduce a bosses health by half a lifeheart will spawn which should assist you in finishing it off.

Note: The addition of head hit boxes means that when using Fluttershys ground pound attack, you will have to hit the enemies head with Fluttershys feet quite precisely so you may struggle using her primary attack on faster moving or smaller enemies.

Anyway, If anyone has any ideas and improvements, please let me know.

Also if you can please comment as to how far you managed to go and what level you got up to during gameplay it will be really helpful as it gives me a better understanding of where any problems may lie.
Image size
800x477px 29.24 MB
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